Posted: Sun Sep 28, 2003 2:58 pm Post subject: Drow Gods of Haven
Eilistraee (Lesser Goddess)
The Dark Maiden, Lady of Dance
Symbol: Nude long-haired female drow dancing with a silver bastard sword in front of a full moon
Alignment: Chaotic Good
Portfolio: Song, Beauty, Dance, Swordwork, Hunting, Moonlight
Domains: Good, Protection, Travel
Cleric Alignments: CG,CN,NG
Favored Weapon: “The Moonsword” Bastard Sword
Eilistraee (eel-iss-tray-yee) is the deity of good drow and those of that race who wish to be able to live on the surface in peace. A melancholy, moody deity, she is a lover of beauty and peace, but is not averse to striking back against those that would harm her followers. The evil of most drow causes a great anger to burn within her.
The church of Eilistraee encourages drow to return to the surface world and work to promote harmony between the drow and surface races so that drow again become rightful non-evil inhabitants of Haven. Members of the church usually nurture beauty, craft musical instruments, sing, and assist others in need. Clerics must be able to sing adequately, dance gracefully, and play the horn, flute or harp. Skill in swordplay is encouraged, as is the ability to hunt.
History/Relationships: The daughter of Corellon Larethian and Araushnee (who became Lolth), Eilistraee was banished along with other Drow deities for her (inadvertent) part in the war against the Seldarine (the Elven Pantheon). She insisted upon this punishment, which was dealt reluctantly by her father, because she foresaw the dark elves would need a beacon of good within their reach. Her allies are the Seldarine, good deities of the Underdark races, Mystra, and Selune; her enemies are the evil deities of the Underdark, especially the rest of the Drow Pantheon.
Dogma: Be always kind, save in battle with evil. Encourage happiness everywhere. Learn and teach new songs, dances, and the flowing dance of skilled swordwork. Promote harmony between the races. Befriend strangers, shelter those without homes, and feed the hungry. Repay rudeness with kindness. Repay violence with swift violence so that those that cause it are swiftly dealt with. Aid drow in distress; give them the Lady’s message:
“A rightful place awaits you in the Realms Above, in the Land of Great Light. Come in peace and live beneath the sun again where trees and flowers grow.”
Last edited by Fantom_Phreak on Fri Mar 12, 2004 1:39 pm; edited 2 times in total
Ghaunadaur (Lesser God)
That Which Lurks, the Elder Eye
Symbol: Purplish Eye on purple, violet, and black circles
Alignment: Chaotic Evil
Portfolio: Oozes, Slimes, Jellies, Outcasts, Ropers, Rebels
Domains: Earth, Evil
Cleric Alignments: CE,CN,NE
Favored Weapon: An amorphous tentacle (Warhammer)
Ghaunadaur (Gone-ah-dowr) is unpredictable by human standards. It may aid worshipers who merely pay lip service to its rituals; but may also devour or maim them without warning. Ghaunadaur enjoys watching the hunting and devouring activities of large horrible monsters, and the suffering they cause. Ghaunadaur is silent and terrible when outside the Inner Planes, but old records tell of gibbering, bestial language spoken in the deity’s great court of mingled mud and gelatin pools. Ghaunadaur only communicates telepathically with blunt and simple communications.
Outside a few drow cities, the church of Ghaunadaur consists of a handful of scattered cults wholly dominated by a single individual. Clerics of Ghaunadaur are to do whatever pleases Ghaunadaur best and serve the Elder Eye absolutely. Clerics of Ghaunadaur have simple duties: They are to ensure, by force or threat, that a ready supply of sacrifices reaches Ghaunadaur’s altars. The god rewards them with spells and magic for their success in this. Most of all Ghaunadaur delights in creatures that offer themselves to him without resistance.
History/Relationships: Ghaunadaur is an ancient deity. Venerated by the largest slimes, oozes, slugs, and other crawling things, some of which are said to possess intelligence. Ghaunadaur struck most of them in a fit of fury for some transgression and stole their intellects. As a result, many of its worshipers ceased to exist. Only in recent millennia have evil beings seeking an alternative to established deities begun to worship That Which Lurks, and it is only the veneration of drow disaffected with Lolth that places him with the Drow Pantheon. Ghaunadaur has no allies.
Dogma: All creatures have their place, and all are fit to wield power. Those who hunt weed out the weak and strengthen the stock of all. Those who rebel or who walk apart find new ways, and try new things, and do most to advance their races. Creatures of power best house the energy of life, which Ghaunadaur reveres and represents. Make sacrifices to the Eye, persuade others to sacrifice themselves to Ghaunadaur or in service of the Eye, further knowledge and fear of Ghaunadaur, and in the end give yourself to Ghaunadaur in uresisting self sacrifice. Convert all beings to the worship of Ghaunadaur. Slay all clergy of other faiths, plundering their temples and holdings for wealth to better your own lot and to further the worship of Ghaunadaur.
Last edited by Fantom_Phreak on Fri Mar 12, 2004 1:47 pm; edited 3 times in total
Lolth (Intermediate Goddess)
Queen of Spiders, Queen of the Demonweb Pits
Symbol: Black spider with a female drow head hanging from a spiderweb
Alignment: Chaotic Evil
Portfolio: Spiders, Evil, Darkness, Chaos, Assassins, Drow
Domains: Evil, Destruction, Trickery
Cleric Alignments: CE,CN,NE
Favored Weapon: A spider (Dagger)
Lolth (loalth) is a cruel, capricious deity who is believed to be insane by many because she pits her own worshipers against each other. Malicious in her dealings with others and coldly vicious in a fight, she covets the power given to deities worshipped by the surface races. She can be kind and aid those she fancies, but she strives on the death, destruction, and torture of anyone, including those of her own worshipers that have displaced her.
Lolth’s church promotes the superiority of the Queen of Spiders over all other beings. It is responsible for the perpetuation of the evil rumors and fears the surface elves hold for the drow and their deity. Even Lolth’s most devout clerics hate and fear her, worshiping her only for the power she grants. In most cities, her clerics control the noble houses and thus the cities themselves. Her clerics act as the rulers, police force, judges, juries, and executioners of their society. Their cruel and capricious acts are designed to keep the citizens in fear of them and hateful of outsiders.
History/Relationships: Lolth was once Araushnee, the consort of Corellon Larethian, and bore him Eilistraee and Vhaeraun. She betrayed her lover, tried to invade Arvandor with a Host of evil spirits, and was banished to the Abyss in the form of a Spider Demon. She is ruler of the Drow Pantheon and has allied on occasion with such deities as Malar and Loviatar. Her foes include the Seldarine, Ghaunadaur, Eilistraee, non-drow Underdark deities and Gruumsh.
Dogma: Fear is strong as steel, while love and respect are soft and useless. Convert or destroy non-believer drow. Weed out the weak and rebellious. Destroy impugners of the faith. Sacrifice males, slaves, and those of other races who ignore the commands of Lolth or her clerics. Raise children to praise and fear Lolth; each family should produce at least one cleric to serve her. Questioning Lolth’s motives or wisdom is a sin, as is aiding nondrow against the drow, or ignoring Lolth’s commands for the sake of a lover. Revere arachnids of all kinds; those who kill or mistreat a spider must die.
Last edited by Fantom_Phreak on Fri Mar 12, 2004 1:53 pm; edited 2 times in total
Posted: Sun Sep 28, 2003 3:03 pm Post subject: Vhaeraun
Vhaeraun (Lesser God)
The Masked Lord, the Masked God of Night
Symbol: A pair of black glass lenses that form a mask
Alignment: Chaotic Evil
Portfolio: Thievery, Drow Males, Evil activity on the surface
Domains: Evil, Travel, Trickery
Cleric Alignments: CE,CN,NE
Favored Weapon: “Shadowflash” Short Sword
Vhaeraun (vay-rawn) is vain, proud and sometime haughty. He bears grudges of legendary length and never forgets slights or deceptions. Any underhanded means and treachery are acceptable to him if they further his aims or are done in his service, but if others so treat him or his people, it is a deep sin that cannot go unpunished. He actively involves himself in drow affairs and can be easily convinced to send a minion to assist the work of his clerics if the proper rituals are performed and the need is genuine.
The church of Vhaeraun is loosely organized, its adherents bound to largely autonomous cells. Vhaeraun’s clergy is nearly exclusively male and practices passive opposition to Lolth’s clerics. They are also active in the surface world, and some preach a heresy of the unity of elven races and their need to work together for dominion. They specialize in intrigue, trickery, and treachery and foment disobedience and rebellion among males. In drow communities, Vhaeraun’s clerics often disguise their allegiance, for obvious reasons. Contact and marriage with other elven races is encouraged. The half-drow usually favor their drow parent, and Vhaeraun sees this inexorably raising drow numbers in surface lands. Every cleric works to establish some sort of permanent drow settlement on the surface, and either support that settlement’s need personally, or preferably make it self-supporting.
History/Relationships: Vhaeraun is the son of Corellon and Araushnee (who become Lolth), brother to Eilistraee. Cast out when his and his mother’s treachery was discovered, he longs for the surface he was once free to travel. Allied with Mask, Shar, and Talona, he opposes other Underdark gods, including his sister. His feud with Lolth is subtle, as he lacks the power to oppose her directly.
Dogma: The shadows of the Masked Lord must cast off the tyranny of the Spider Queen and forcibly reclaim their birthright and rightful place in the Night Above. The exiting drow matriarchies must be smashed, and the warring practices of twisted Lolth done away with, so that the drow are welded into a united people, not a squabbling gaggle of rival Houses, clans, and aims. Vhareraun will lead his followers into a society where the drow once again reign supreme over the other, lesser races, and there is equality between males and females.
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